Can you describe the graphics pipeline
Gpu Interview Questions
171 gpu interview questions shared by candidates
Implement a c-style Aligned-memory allocator using malloc() and free()
Design function signatures for copy sub-sections of buffer to buffer, texture to texture and buffer to texture (considering different mips and slices other than the region to copy)
What is pipelining in computer architecture..?
Tell me about yourself.? And explain about your projects.?
The questions they focused on were more hardware than software related
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For each technical interview, they spent 15 min on my past experiences, 25 min on GPU related background knowledge, and 20 min on a coding exercise related to GPU programming. There are NO trick questions, and anyone who really have the experiences on their job descriptions should be able to answer them.
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The interview involved designing CUDA kernel for certain set of problems.
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