The problem was fairly similar to the gameloft test given, but simpler. Essentially the interviewer will just add onto the problem and look over your coding skills.
Gameplay Programmer Interview Questions
348 gameplay programmer interview questions shared by candidates
Find as many bugs with the existing code as you can. There are several subtle but common errors throughout the code. It compiles, and runs, but would not stand up to production use. For bonus marks, add a few statements here-and-there to make the code more quick to detect errors. You can impose any reasonable restrictions on how the functions can be used and abused. Halting the program on error illegal input is acceptable in most cases, but use your judgement for deciding when it isn't appropriate.
Vector math, not just cross and dot product, but each and every application of those two.
Design Patterns, debugging, etc
What is your bigger weakness?
What was the reason for choosing this studio?
If i had personnal project and to show them.
Write a simplified example of a Command Pattern
Where do you see yourself in 5 years?
What was a big feature you've done you're most proud of?
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